Flatness is also an issue, so some Landscaping may be required to make the land flat enough for the Pen (note: some flattening can be done automatically during placement, but there are limits). Most Animal Pens are very large, and some Parcels may not have the space for them. In order to place down an Animal Pen, the player must first purchase a Parcel that is large enough to contain that Pen. While this means that Animal Husbandry takes more money to start off, it allows a lot of flexibility in deciding the best place for each Pen, and also allows placing multiple Animal Pens on the map if so desired. Instead, players must purchase their own Animal Pens from the Store, and can place them down where they wish. They differ from each other primarily by physical size and the number of animals they can house.įarming Simulator 19 is the first game in the series where none of the default maps feature any pre-placed Animal Pens. The base game offers two models of each Animal Pen type - a "small" and "large" model. Each type of Pen houses a different kind of Animal, takes different types of Materials (and has different capacities for each material), and creates different products. The base game offers five different types of Animal Pens. This requires selling off all the animals first, and any materials left in the pen when it is sold will disappear without reimbursement. The amount of effort and materials required changed from one type of pen to the next.Īll Animal Pens can be sold off, if the need arises. They must be supplied with materials regularly products must be removed and taken to sell or use animals must be sold when the pen fills up and the animals' feeding trough must be regularly cleaned to ensure maximum production rates. Most Animal Pens require quite a bit of attention. The Horse Paddock is the odd one out, as it does not produce materials nor breed animals, but instead increases the value of existing animals until they can be sold for much more money than their purchase price. At that point, you may sell the excess animals for a profit. Animals in pens may also be able to breed, slowly filling the pen with more animals until capacity is reached. Most animals produce at least one material to be sold (or used on your fields). Once animals are provided with the proper materials, they will begin to produce whatever the pen is designed for. Input materials cannot be removed from the pen once they've been dumped into it. Different Animal Pens accept different materials, and have a different storage capacity for each material that depends on the number of animals in the pen at any given time. Animals can also be purchased directly at the Animal Pen (transport fee included), and can also be sold from there.Įach Animal Pen has multiple marked drop-off zones where materials can be dumped into the pen to be made available for the animals. There is also an extra transportation fee per animal that can only be avoided if the player purchases an Animal Transport and uses it to manually move animals from the dealer to the pen. Animals must be purchased from the Animal Dealer, for a set price per animal. This requires plenty of money and plenty of open space, as well as forethought regarding the best place to put each pen to make the work easier.Įach type of Animal Pen can hold one specific type of animal. Instead, players must purchase land Parcels and then buy Animals Pens from the "Placeables" category at the Store, to be placed wherever the player see fit. This is the first game in the Farming Simulator series in which the default maps do not feature any pre-placed Animal Pens. The handling of animals and their products is called " Animal Husbandry", and is one of the primary ways to make a profit in this game. Each type of Animal Pen can be filled with a specific type of Animal and its required materials in order to generate a new (higher-value) product, breed animals for extra profit, and/or train animals to increase their sale value. Animal Pens are a category of Placeables in Farming Simulator 19.
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